Version 4.5  harmonizes the mod with the later games in the Napoleonic series by replacing the in-game music with bacground sounds and including and activating the movement sounds.  It also includes an extra pair of desktop icons for the NRC campaigns and the Retreat from Moscow campaigns.




version 4.4 is compatible with the JTS and HPS versions of the game.


The mod now includes (by kind permission) Ed William's Sound Pack for the Napoleonic Campaigns series, so you won't have to go to his Volcano Man site to download the sounds separately.  



This is version 4.0 (and later) of my Napoleon's Russian Campaign mod.

It uses pretty much the same terrain features as the recent updates to my other Napoleonic mods.  Shadows are transparent, trees are a modified version of the originals, and 2D forests are thinner and less hexagonal.  Not a lot of changes, but I think it makes a real difference in the overall look.

The following notes were for earlier versions of the mod, but are still largely applicable.



My Napoleon's Russian Campaign mod version 2.0 (and later) is actually two different mods.

If you want to keep your life simple and don't mind missing out on a fuller Napoleonic experience, stick with the Napoleon's Russian Campaign mod and don't worry about the retreat from Moscow.

But if you want your retreat from Moscow to move through a less summery landscape, follow the instructions in the Retreat from Moscow README file.

The 2D terrain for Napoleon's Russian Campaign comes in two flavors: summer and snow-covered.  As the season progresses the game starts mixing the two sets of textures to portray the steadily worsening weather.  By the time you get to early November you'll be staring at summer trees on a snow covered landscape.  I've fixed this by borrowing my fall terrain set from Campaign Leipzig, and then adding in some appropriate Retreat from Moscow imagery.  

I've come to the conclusion that switching textures in a game like this to make the terrain look right is simply too much of a pain.  If I have trouble remembering to do it, nobody else will.  So the solution is to make two parallel installs of the game.  The games aren't that large, and the second install can be made by simply copying the first (main) install and renaming it.

At that point the Desktop Icons really come into their own.  You need something to tell the two versions of the game apart, and if you have different Desktop Icon images for each game, you'll always know which one to click on.  All you have to do is remember not to play summer scenarios in the Retreat from Moscow mod, or fall scenarios in the regular Napoleon's Russian Campaign Mod.  You won't have any trouble actually playing the different scenarios, but they won't look right.


BASIC INSTALLATION INSTRUCTIONS:

Start with a clean, freshly installed version of HPS' Napoleon's Russian Campaign.  Apply the latest patch. If you want to be really careful about things you may want to make a copy of this before proceeding: it won't take up much space and it will make your life easier if you make a mistake in installing the mods and have to start over.

The easiest way to make a back-up copy of the game is to simply right-click on the Napoleon's Russian Campaign folder wherever you have it located, and then select 'copy' from the drop down menu (these instructions are written for Windows XP - your mileage may vary).  Move your mouse pointer to an empty spot on the screen, right-click again, and select 'paste' from the drop down menu.  It will take a few seconds depending on how fast your computer is, but you'll end up with a fully working copy of Napoleon's Russian Campaign named 'Copy of Napoleon's Russian Campaign'.  You can then rename it to anything you want to distinguish it from the modded versions of the game.  Or not.  Hey, it's your computer, so you can do anything you want.


23 July 2018

Philippe Divine

padivine@juno.com